Conan Exiles
Conan Exiles dedicated server on steam.
Ansible Role: steam
Conan Exiles Isle of Sepitah dedicated server.
Role handles all steps that are provided in this documentation.
If connecting on local network, use the private IP of the server, not the public IP address.
steam_conan_dir/ConanSandbox/Saved
contains server state information.
None
Role Details: Updated: 2022-10-10 service docs PRIVATE
Ports
---
###############################################################################
# Ports Configuration
###############################################################################
# Ports should be managed externally via an OS role.
#
# Conan Exiles dedicate server no longer uses steam for discovery, but keeps
# the port for backwards compatibility for server queries.
#
# Reference:
# * https://www.conanexiles.com/dedicated-servers/
# * https://conanexiles.fandom.com/wiki/Dedicated_Server_Setup:_Linux_and_Wine
# * https://r-pufky.github.io/docs/game/conan/index.html
# * https://forums.funcom.com/t/hosting-a-dedicated-server-for-isle-of-siptah/136857/4
ports:
- {proto: 'udp', from_ip: 'any', to_port: 7777, direction: 'in', comment: 'conan exiles main game connections'}
- {proto: 'udp', from_ip: 'any', to_port: 7778, direction: 'in', comment: 'conan exiles ping port for server browser (always main port +1)'}
- {proto: 'udp', from_ip: 'any', to_port: 27015, direction: 'in', comment: 'conan exiles server query port'}
- {proto: 'tcp', from_ip: 'any', to_port: 7777, direction: 'in', comment: 'conan exiles mod transfers to clients'}
- {proto: 'tcp', from_ip: 'any', to_port: 25575, direction: 'in', comment: 'conan exiles remote administration (rcon)'}
Defaults
---
###############################################################################
# Conan Exiles (+10GB)
###############################################################################
# Players CPU Memory Disk
# 10 2c/2t @3.0Ghz 8GB 35Gb
# 35 4c/4t @3.1Ghz 8GB 35Gb
# 50 4c/8t @3.5Ghz 12GB 35Gb
# 70 4c/8t @4.0Ghz 12GB 35Gb
#
# Reference:
# * https://www.conanexiles.com/dedicated-servers/
# * https://conanexiles.fandom.com/wiki/Dedicated_Server_Setup:_Linux_and_Wine
# * https://r-pufky.github.io/docs/game/conan/index.html
# * https://github.com/r-pufky/steam/blob/master/docs/examples/conan-exiles.md
# Install preconfigured Conan Exiles server?
steam_conan_enable: true
# Root install location.
steam_conan_dir: '/home/steam/conan'
# Additional steamcmd options to use during app_update. Default: ''.
steam_conan_app_extras: ''
# Update steamcmd. Default: true.
steam_conan_update_steamcmd: true
# Update Conan Exiles server. Default: true.
steam_conan_update_server: true
# Full path to Backup Conan Exiles Databases (daily). Default: '' (disabled).
steam_conan_backup_dir: ''
###############################################################################
# Conan Exiles Mods
###############################################################################
# Conan mods may be manually downloaded via steamcmd. Note that the ID used is
# the BASE game, not the expansion / complete ID's.
#
# steamcmd +login anonymous
# workshop_download_item 440900 2869834350
#
# Target location of mods (.pak) to install on ansible host. Empty disables.
# e.g. host_vars/host/files/mods. Default: ''.
steam_conan_mods_source: ''
# Mods to enable. Modlist generated in order specified. Empty disables.
# '*' is automatically pre-pended to the mod name for loading. Default: [].
steam_conan_mods: []
###############################################################################
# Game.ini Settings
###############################################################################
# Only defined values are enforced in the configuration file.
#
# steam_conan_settings_game:
# - {section: '{SECTION}', key: '{KEY}', value: '{VALUE}', state: '{STATE}'
#
# * state: must be 'present' or 'absent'.
# * empty values may be used for value, creation or deletion.
# * Use vault for passwords.
#
# Reference:
# * https://conanexiles.fandom.com/wiki/Dedicated_Server_Setup:_Linux_and_Wine#Game.ini
steam_conan_settings_game:
- {section: 'Settings.Gameplay', key: 'showContextualControls', value: 'True', state: 'present'}
- {section: 'Settings.Gameplay', key: 'SendNewItemsToShortcutsWheel', value: 'True', state: 'present'}
- {section: 'RconPlugin', key: 'RconPort', value: '25575', state: 'present'}
- {section: '/script/engine.gamenetworkmanager', key: 'TotalNetBandwidth', value: '4000000', state: 'present'}
- {section: '/script/engine.gamenetworkmanager', key: 'MaxDynamicBandwidth', value: '100000', state: 'present'}
- {section: '/script/engine.gamenetworkmanager', key: 'MinDynamicBandwidth', value: '40000', state: 'present'}
- {section: 'Miscellaneous', key: 'inThirdPerson', value: 'True', state: 'present'}
- {section: '/script/engine.gamesession', key: 'MaxPlayers', value: '20', state: 'present'}
###############################################################################
# Engine.ini Settings
###############################################################################
# Only defined values are enforced in the configuration file.
#
# steam_conan_settings_engine:
# - {section: '{SECTION}', key: '{KEY}', value: '{VALUE}', state: '{STATE}'
#
# * state: must be 'present' or 'absent'.
# * empty values may be used for value, creation or deletion.
# * Use vault for passwords.
#
# To enable the Isle of Siptah expansion, set the default map. this enables
# extra options in the ServerSettings configuration (below).
#
# - {section: '/Script/EngineSettings.GameMapsSettings', key: 'ServerDefaultMap', value: '/Game/DLC_EXT/DLC_Siptah/Maps/DLC_Isle_of_Siptah', state: 'present'}
#
# Reference:
# * https://conanexiles.fandom.com/wiki/Dedicated_Server_Setup:_Linux_and_Wine#Engine.ini
# * https://www.conanexiles.com/dedicated-servers/
# * https://forums.funcom.com/t/hosting-a-dedicated-server-for-isle-of-siptah/136857/4
steam_conan_settings_engine:
- {section: 'OnlineSubsystem', key: 'ServerName', value: 'Conan Exiles Server', state: 'present'}
- {section: 'OnlineSubsystem', key: 'ServerPassword', value: 'changeme', state: 'present'}
- {section: 'URL', key: 'Port', value: '7777', state: 'present'}
- {section: 'OnlineSubsystemNull', key: 'GameServerQueryPort', value: '27015', state: 'present'}
- {section: '/Script/ConanSandbox.SystemSettings', key: 'ModFileDownload.DownloadPortOffset', value: '0', state: 'present'}
- {section: '/Script/EngineSettings.GameMapsSettings', key: 'ServerDefaultMap', value: '/Game/DLC_EXT/DLC_Siptah/Maps/DLC_Isle_of_Siptah', state: 'present'}
- {section: 'OnlineSubsystem', key: 'bHasVoiceEnabled', value: 'False', state: 'present'}
- {section: 'Voice', key: 'bEnabled', value: 'False', state: 'present'}
- {section: '/script/onlinesubsystemutils.ipnetdriver', key: 'MaxClientRate', value: '100000', state: 'present'}
- {section: '/script/onlinesubsystemutils.ipnetdriver', key: 'MaxInternetClientRate', value: '100000', state: 'present'}
###############################################################################
# ServerSettings.ini Settings
###############################################################################
# Only defined values are enforced in the configuration file.
#
# steam_conan_settings_server:
# - {section: '{SECTION}', key: '{KEY}', value: '{VALUE}', state: '{STATE}'
#
# * state: must be 'present' or 'absent'.
# * empty values may be used for value, creation or deletion.
# * Use vault for passwords.
#
# Updated defaults may be found in Config/DefaultServerSettings.ini
#
# Reference:
# * https://conanexiles.fandom.com/wiki/Dedicated_Server_Setup:_Linux_and_Wine#ServerSettings.ini
# * https://forums.funcom.com/t/hosting-a-dedicated-server-for-isle-of-siptah/136857/4
steam_conan_settings_server:
- {section: 'ServerSettings', key: 'NPCMindReadingMode', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'MaxNudity', value: '0', state: 'present', comment: '2=Full, 1=Partial, 0=None'}
- {section: 'ServerSettings', key: 'ServerCommunity', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'ConfigVersion', value: '10', state: 'present'}
- {section: 'ServerSettings', key: 'BlueprintConfigVersion', value: '25', state: 'present'}
- {section: 'ServerSettings', key: 'PurgeNPCBuildingDamageMultiplier', value: '(5.0, 5.0, 10.0, 15.0, 20.0, 25.0)', state: 'present'}
- {section: 'ServerSettings', key: 'BuildingPVPWhitelist', value: '("80901","80111","80112","80915","80912")', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerKnockbackMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'NPCKnockbackMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'StructureDamageMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'StructureHealthMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'NPCRespawnMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'NPCHealthMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerDamageMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerDamageTakenMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'MinionDamageMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'MinionDamageTakenMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'NPCDamageMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'NPCDamageTakenMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerEncumbranceMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerEncumbrancePenaltyMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerMovementSpeedScale', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerStaminaCostSprintMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerSprintSpeedScale', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerStaminaCostMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerHealthRegenSpeedScale', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerXPRateMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerXPKillMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerXPHarvestMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerXPCraftMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerXPTimeMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'DogsOfTheDesertSpawnWithDogs', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'CrossDesertOnce', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'ThrallExclusionRadius', value: '500.000000', state: 'present'}
- {section: 'ServerSettings', key: 'MaxAggroRange', value: '9000.000000', state: 'present'}
- {section: 'ServerSettings', key: 'FriendlyFireDamageMultiplier', value: '0.250000', state: 'present'}
- {section: 'ServerSettings', key: 'CampsIgnoreLandclaim', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'AvatarDomeDurationMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'AvatarDomeDamageMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'NPCMaxSpawnCapMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PvPMountEnduranceDamageMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'serverRegion', value: '0', state: 'present', comment: '3=Asia, 2=Americas, 1/0=Europe'}
- {section: 'ServerSettings', key: 'PVPEnabled', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'RestrictPVPTime', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'RestrictPVPBuildingDamageTime', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'PVPTimeMondayStart', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPTimeTuesdayStart', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPTimeWednesdayStart', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPTimeThursdayStart', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPTimeFridayStart', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPTimeSaturdayStart', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPTimeSundayStart', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPTimeMondayEnd', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPTimeTuesdayEnd', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPTimeWednesdayEnd', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPTimeThursdayEnd', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPTimeFridayEnd', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPTimeSaturdayEnd', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPTimeSundayEnd', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPEnabledMonday', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'PVPEnabledTuesday', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'PVPEnabledWednesday', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'PVPEnabledThursday', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'PVPEnabledFriday', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'PVPEnabledSaturday', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'PVPEnabledSunday', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'PVPBuildingDamageTimeMondayStart', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPBuildingDamageTimeTuesdayStart', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPBuildingDamageTimeWednesdayStart', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPBuildingDamageTimeThursdayStart', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPBuildingDamageTimeFridayStart', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPBuildingDamageTimeSaturdayStart', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPBuildingDamageTimeSundayStart', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPBuildingDamageTimeMondayEnd', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPBuildingDamageTimeTuesdayEnd', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPBuildingDamageTimeWednesdayEnd', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPBuildingDamageTimeThursdayEnd', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPBuildingDamageTimeFridayEnd', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPBuildingDamageTimeSaturdayEnd', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPBuildingDamageTimeSundayEnd', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'PVPBuildingDamageEnabledMonday', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'PVPBuildingDamageEnabledTuesday', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'PVPBuildingDamageEnabledWednesday', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'PVPBuildingDamageEnabledThursday', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'PVPBuildingDamageEnabledFriday', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'PVPBuildingDamageEnabledSaturday', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'PVPBuildingDamageEnabledSunday', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'DisableBuildingDuringTimeRestrictedPVP', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'VocalVisibilityDurationInMinutes', value: '5', state: 'present'}
- {section: 'ServerSettings', key: 'CombatModeModifier', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'ContainersIgnoreOwnership', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'LandClaimRadiusMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'DisableLandclaimNotifications', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'BuildingPreloadRadius', value: '80.000000', state: 'present'}
- {section: 'ServerSettings', key: 'CanDamagePlayerOwnedStructures', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'DynamicBuildingDamage', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'DynamicBuildingDamagePeriod', value: '1800', state: 'present'}
- {section: 'ServerSettings', key: 'CreativeModeServer', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'ServerPassword', value: '', state: 'present'}
- {section: 'ServerSettings', key: 'ServerMessageOfTheDay', value: '', state: 'present'}
- {section: 'ServerSettings', key: 'KickAFKPercentage', value: '80', state: 'present'}
- {section: 'ServerSettings', key: 'KickAFKTime', value: '2700', state: 'present'}
- {section: 'ServerSettings', key: 'OfflinePlayersUnconsciousBodiesHours', value: '168', state: 'present'}
- {section: 'ServerSettings', key: 'CorpsesPerPlayer', value: '10', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerCorpseLifeTime', value: '1800.000000', state: 'present'}
- {section: 'ServerSettings', key: 'NPCCorpseLifeTime', value: '600.000000', state: 'present'}
- {section: 'ServerSettings', key: 'ItemConvertionMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'ThrallConversionMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'FuelBurnTimeMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'CraftingCostMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'StaminaRegenerationTime', value: '3.750000', state: 'present'}
- {section: 'ServerSettings', key: 'StaminaExhaustionTime', value: '3.750000', state: 'present'}
- {section: 'ServerSettings', key: 'StaminaStaticRegenRateMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'StaminaMovingRegenRateMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerStaminaRegenSpeedScale', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'StaminaOnConsumeRegenPause', value: '1.500000', state: 'present'}
- {section: 'ServerSettings', key: 'StaminaOnExhaustionRegenPause', value: '2.750000', state: 'present'}
- {section: 'ServerSettings', key: 'ThrallScoutingTimeMinutes', value: '10.000000', state: 'present'}
- {section: 'ServerSettings', key: 'ThrallMinDistanceAwayFromHome', value: '5000.000000', state: 'present'}
- {section: 'ServerSettings', key: 'ThrallTeleportingCooldown', value: '10.000000', state: 'present'}
- {section: 'ServerSettings', key: 'MinionPopulationBaseValue', value: '50', state: 'present'}
- {section: 'ServerSettings', key: 'MinionPopulationPerPlayer', value: '5', state: 'present'}
- {section: 'ServerSettings', key: 'MinionOverpopulationCleanup', value: '60', state: 'present'}
- {section: 'ServerSettings', key: 'MinionOverpopulationAllowed', value: '10', state: 'present'}
- {section: 'ServerSettings', key: 'UseMinionPopulationLimit', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'EnableFollowerRescueOnLandClaimOnly', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'EnableFollowerRescueInBuildExclusionZone', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'FollowerRescueCooldown', value: '3600', state: 'present'}
- {section: 'ServerSettings', key: 'DamageCooldownBeforeRescue', value: '600', state: 'present'}
- {section: 'ServerSettings', key: 'ThrallCorruptionRemovalMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerCorruptionGainMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerCorruptionGainFromSorceryMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'AnimalPenCraftingTimeMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'FeedBoxRangeMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'BuildingDamageMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PathFollowingSendsAngularVelocity', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'UnconsciousTimeSeconds', value: '1800.000000', state: 'present'}
- {section: 'ServerSettings', key: 'ConciousnessDamageMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'ThrallDamageToPlayersMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'MaxBuildingDecayTime', value: '1296000.000000', state: 'present'}
- {section: 'ServerSettings', key: 'MaxDecayTimeToAutoDemolish', value: '604800.000000', state: 'present'}
- {section: 'ServerSettings', key: 'ThrallDecayTime', value: '1296000.000000', state: 'present'}
- {section: 'ServerSettings', key: 'DisableThrallDecay', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'BuildingDecayTimePerScore', value: '5400.000000', state: 'present'}
- {section: 'ServerSettings', key: 'BuildingDecayTimeMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'DecayCleanupTimeMultiplier', value: '2.000000', state: 'present'}
- {section: 'ServerSettings', key: 'DecayBonusTimeRate', value: '600.000000', state: 'present'}
- {section: 'ServerSettings', key: 'DecayShowBuildingScore', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'EnableAutoFacingOnAttack', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'EnableTargetLock', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'CachedLandClaimRadiusMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'ValidatePhysNavWalkWithRaycast', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'LocalNavMeshVisualizationFrequency', value: '-1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'LocalLandClaimVisualizationFrequency', value: '-1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'LocalLandClaimVisualizationRadius', value: '3000', state: 'present'}
- {section: 'ServerSettings', key: 'LocalLandClaimVisualizationChannel', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'UseLocalQuadraticAngularVelocityPrediction', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'LQAVPUseTime', value: '0.150000', state: 'present'}
- {section: 'ServerSettings', key: 'LQAVPFadeTime', value: '0.100000', state: 'present'}
- {section: 'ServerSettings', key: 'LQAVPMethod', value: '2', state: 'present'}
- {section: 'ServerSettings', key: 'NetworkSimulatedSmoothRotationTimeWithLQAVP', value: '0.100000', state: 'present'}
- {section: 'ServerSettings', key: 'EnableClanMarkers', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'ValidatePlayerStats', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'AllowedTimeUndermesh', value: '-1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'AllowedDistanceUndermeshSquared', value: '490000.000000', state: 'present'}
- {section: 'ServerSettings', key: 'CapCharacterLayoutScalarParams', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'EventLogCauserPrivacy', value: '1', state: 'present'}
- {section: 'ServerSettings', key: 'serverVoiceChat', value: '1', state: 'present'}
- {section: 'ServerSettings', key: 'AvatarsDisabled', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'RestrictAvatarSummoningTime', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'AvatarSummoningTimeWeekdayStart', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'AvatarSummoningTimeWeekdayEnd', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'AvatarSummoningTimeWeekendStart', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'AvatarSummoningTimeWeekendEnd', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'AvatarLifetime', value: '60.000000', state: 'present'}
- {section: 'ServerSettings', key: 'AvatarSummonTime', value: '60.000000', state: 'present'}
- {section: 'ServerSettings', key: 'MaxDeathMapMarkers', value: '3', state: 'present'}
- {section: 'ServerSettings', key: 'IsBattlEyeEnabled', value: 'False', state: 'present', comment: 'Disable for linux'}
- {section: 'ServerSettings', key: 'IsVACEnabled', value: 'True', state: 'present', comment: 'Disable for linux'}
- {section: 'ServerSettings', key: 'CanImportDirectlyFromSameServer', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'ServerTransferServersWhitelist', value: '', state: 'present'}
- {section: 'ServerSettings', key: 'MaxAllowedPing', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'AllowFamilySharedAccount', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'RegionAllowAfrica', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'RegionAllowAsia', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'RegionAllowCentralEurope', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'RegionAllowEasternEurope', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'RegionAllowWesternEurope', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'RegionAllowNorthAmerica', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'RegionAllowOceania', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'RegionAllowSouthAmerica', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'RegionBlockList', value: '', state: 'present'}
- {section: 'ServerSettings', key: 'ServerModList', value: '', state: 'present'}
- {section: 'ServerSettings', key: 'InitialPurgeDelay', value: '15.000000', state: 'present'}
- {section: 'ServerSettings', key: 'BuildingPickupEnabled', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'PoiProtectionEnabled', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'EventSystemEnabled', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'StabilityLossMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'AllowBuildingAnywhere', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'HealthbarVisibilityDistance', value: '15000.000000', state: 'present'}
- {section: 'ServerSettings', key: 'ServerMergeOutgoingTime', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'ServerMergeDestination', value: '', state: 'present'}
- {section: 'ServerSettings', key: 'DisableChatFormatting', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'EnableLoginQueue', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'DisconnectionGraceTime', value: '180', state: 'present'}
- {section: 'ServerSettings', key: 'bCanBeDamaged', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'LogoutCharactersRemainInTheWorld', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'OverrideDecayMaxBuildingPieces', value: '6', state: 'present'}
- {section: 'ServerSettings', key: 'OverrideDecayTime', value: '3600', state: 'present'}
- {section: 'ServerSettings', key: 'AdminPassword', value: 'changeme', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerFoodMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerWaterMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerIdleThirstMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerActiveThirstMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerOfflineThirstMultiplier', value: '0.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerIdleHungerMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerActiveHungerMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerOfflineHungerMultiplier', value: '0.000000', state: 'present'}
- {section: 'ServerSettings', key: 'ShieldDurabilityMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'NoOwnership', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'BuildingRadialDestructionForceMultiplier', value: '500.000000', state: 'present'}
- {section: 'ServerSettings', key: 'DurabilityMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'DropEquipmentOnDeath', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'EverybodyCanLootCorpse', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'TetheringMinLimit', value: '12000.0', state: 'present'}
- {section: 'ServerSettings', key: 'TetheringMaxLimit', value: '102000.0', state: 'present'}
- {section: 'ServerSettings', key: 'CoopTetheringLimit', value: '52000.0', state: 'present'}
- {section: 'ServerSettings', key: 'TetheringRangeDelta', value: '2000.0', state: 'present'}
- {section: 'ServerSettings', key: 'DayCycleSpeedScale', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'DayTimeSpeedScale', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'NightTimeSpeedScale', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'DawnDuskSpeedScale', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'ClientCatchUpTime', value: '10.000000', state: 'present'}
- {section: 'ServerSettings', key: 'UseClientCatchUpTime', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerHealthMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerStaminaMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'StaminaCostMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'ItemSpoilRateScale', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'HarvestAmountMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'ResourceRespawnSpeedMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'ChatHasGlobal', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'ChatLocalRadius', value: '5000.000000', state: 'present'}
- {section: 'ServerSettings', key: 'ChatMaxMessageLength', value: '512', state: 'present'}
- {section: 'ServerSettings', key: 'ChatFloodControlAheadCounter', value: '10', state: 'present'}
- {section: 'ServerSettings', key: 'EnableSandStorm', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'ClanMaxSize', value: '30', state: 'present'}
- {section: 'ServerSettings', key: 'IsLoadErrorsFatal', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'DisableBuildingAbandonment', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'IPBlackList', value: '("8.8.8.8","8.8.4.4")', state: 'present'}
- {section: 'ServerSettings', key: 'PurgeLevel', value: '6', state: 'present'}
- {section: 'ServerSettings', key: 'PurgeDelay', value: '5', state: 'present'}
- {section: 'ServerSettings', key: 'RestrictPurgeTime', value: 'false', state: 'present'}
- {section: 'ServerSettings', key: 'PurgeRestrictionWeekdayStart', value: '1800', state: 'present'}
- {section: 'ServerSettings', key: 'PurgeRestrictionWeekdayEnd', value: '2200', state: 'present'}
- {section: 'ServerSettings', key: 'PurgeRestrictionWeekendStart', value: '1800', state: 'present'}
- {section: 'ServerSettings', key: 'PurgeRestrictionWeekendEnd', value: '2200', state: 'present'}
- {section: 'ServerSettings', key: 'MinPurgeOnlinePlayers', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'ClanPurgeTrigger', value: '42000', state: 'present'}
- {section: 'ServerSettings', key: 'ClanScoreUpateFrequency', value: '15', state: 'present'}
- {section: 'ServerSettings', key: 'PurgeDuration', value: '30', state: 'present'}
- {section: 'ServerSettings', key: 'PurgePreparationTime', value: '10', state: 'present'}
- {section: 'ServerSettings', key: 'AllowBuilding', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'EnablePurge', value: 'True', state: 'present'}
- {section: 'ServerSettings', key: 'PlayerBuildingDamageMultiplier', value: ' = 0.01', state: 'present'}
- {section: 'ServerSettings', key: 'OverrideDecayTime', value: '3600', state: 'present'}
- {section: 'ServerSettings', key: 'EnableWhitelist', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'EnableBanCheck', value: 'True', state: 'present'}
# Isle of Siptah expanded options
- {section: 'ServerSettings', key: 'StormEnabled', value: 'true', state: 'present'}
- {section: 'ServerSettings', key: 'ElderThingsEnabled', value: 'true', state: 'present'}
- {section: 'ServerSettings', key: 'ElderThingsIdleLifespan', value: '30.000000', state: 'present'}
- {section: 'ServerSettings', key: 'SiegeElderThingsEnabled', value: 'false', state: 'present'}
- {section: 'ServerSettings', key: 'StormCooldown', value: '105.000000', state: 'present'}
- {section: 'ServerSettings', key: 'StormAccumulationTime', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'StormDuration', value: '15.000000', state: 'present'}
- {section: 'ServerSettings', key: 'StormDissipationTime', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'StormEnduranceDrainMultiplier', value: '0.000000', state: 'present'}
- {section: 'ServerSettings', key: 'ElderThingSpawnRate', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'StormTimeWeekdayStart', value: '0000', state: 'present'}
- {section: 'ServerSettings', key: 'StormTimeWeekdayEnd', value: '2359', state: 'present'}
- {section: 'ServerSettings', key: 'StormTimeWeekendStart', value: '0000', state: 'present'}
- {section: 'ServerSettings', key: 'StormTimeWeekendEnd', value: '2359', state: 'present'}
- {section: 'ServerSettings', key: 'StormMinimumOnlinePlayers', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'StormBuildingAllowed', value: 'true', state: 'present'}
- {section: 'ServerSettings', key: 'StormMapBlocker', value: 'true', state: 'present'}
- {section: 'ServerSettings', key: 'EnableBuildingDestructionCapsules', value: 'false', state: 'present'}
- {section: 'ServerSettings', key: 'ServerTransferEnabled', value: 'false', state: 'present'}
- {section: 'ServerSettings', key: 'ThrallDamageToNPCsMultiplier', value: '1.0', state: 'present'}
# These are feat ID's to blacklist, format: ("ID", "ID", "ID")
- {section: 'ServerSettings', key: 'FeatsBlacklist', value: '', state: 'present'}
- {section: 'ServerSettings', key: 'CanDamagePlayerOwnedStructuresPeriod', value: '120', state: 'present'}
- {section: 'ServerSettings', key: 'ElderThingSiegeDamageMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'MinimumBuildingSizeToBeSieged', value: '41', state: 'present'}
- {section: 'ServerSettings', key: 'AmbientElderThingRespawnRate', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'SiegeElderThingRespawnRate', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'StormBuildingDamageRateMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'MaxAmbientElderThings', value: '700', state: 'present'}
- {section: 'ServerSettings', key: 'MaxSiegeElderThings', value: '5', state: 'present'}
- {section: 'ServerSettings', key: 'MaxAmbushElderThings', value: '200', state: 'present'}
- {section: 'ServerSettings', key: 'ElderThingSiegeBuildingSizeMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'StormBuildingDamageEnabled', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'SiegeElderThingMapMarkers', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'MinimumStormDamageBuildingPieces', value: '0', state: 'present'}
- {section: 'ServerSettings', key: 'StormBuildingDamageMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'VaultRefreshTime', value: '10', state: 'present'}
- {section: 'ServerSettings', key: 'VaultRefreshDeviation', value: '2', state: 'present'}
- {section: 'ServerSettings', key: 'SurgeDeviationMin', value: '60', state: 'present'}
- {section: 'ServerSettings', key: 'SurgeDeviationMax', value: '60', state: 'present'}
- {section: 'ServerSettings', key: 'SurgeSacrificeRequirementMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'SurgeDespawnTimer', value: '90', state: 'present'}
- {section: 'ServerSettings', key: 'AltarModuleActiveTimeMultiplier', value: '1.000000', state: 'present'}
- {section: 'ServerSettings', key: 'RandomSurgesCountMin', value: '6', state: 'present'}
- {section: 'ServerSettings', key: 'RandomSurgesCountMax', value: '10', state: 'present'}
- {section: 'ServerSettings', key: 'DecoupleSurgeFromStorm', value: 'False', state: 'present'}
- {section: 'ServerSettings', key: 'DecoupledSurgeCooldown', value: '5', state: 'present'}